Map search


Overview

Project: End-to-end UX project delivering a completely new map search feature

Role: Senior UX Designer (end-to-end ownership)

Team: PM, two front-end engineers, two back-end engineers - working remotely, two-week sprints

Timeline: 9 months from concept to delivery

Platform: Responsive web design

Skills: Opportunity ID • User research • UX strategy • Concept to final design • Testing and iteration

Design journey - mobile

Impact summary

Identified the need for a new map search, pitched it as a priority and led the end-to-end UX process, including opportunity identification, user research, concept development, high-fidelity design and post-launch iteration. Collaborated closely with engineers to deliver a solution within tech limitations, then refined the design based on user research and live data.

Quantified impact, map vs non-map users:

  • Property views up +130%

  • Enquiries up +23% per user

  • Session duration up +74% from 10m to 18m

Business context


Routine user interviews showed that map search was the most requested feature by users. It was an opportunity to enhance the buyer experience while also showing estate agents that Kyero was committed to ongoing site development. Additionally, Kyero needed to update its UX to match industry competitors and user expectations.

Overseas buyers, often unfamiliar with local geography, can hesitate to expand their search into unknown areas. Providing visual context through a movable map encouraged users to expand searches beyond fixed locations, increasing property views and enquiries.

User research through moderated testing confirmed strong demand for map search and additional location information such as schools, transport links and expat data, supporting informed property decisions.

The main design challenge was communicating area-level property locations in Spain, where agents do not reveal exact addresses. So I manage the user expectations of precise pins, and help inform through UI that the search was with clear geographic areas instead.

Competative analysis confirms need for map search

Further detail:

Problem statements


User problem statement

Overseas property buyers often lack familiarity with local geography, so it’s difficult for them to understand where properties are located, compare areas and gauge proximity to places of interest. As a result, users struggle to widen search areas using a traditional listed property index alone.

Business problem statement

As overseas property portals increasingly offered map-based search as a standard feature, Kyero’s lack of a map search is a competitive disadvantage. This increases the risk of buyer drop-off, lower search engagement and reduced perceived value of Kyero - both for users and for estate agents.

Research challenge

The key research challenge was to validate that map search met real buyer needs, specifically geographic understanding and confidence, while learning how users expected to switch between list and map views during their search journey.

Key UX Documents - affinity mapping, user persona, user journey to map

Impact


  • Map search became a core part of the search experience, increasing user behaviour of searching additional locations, resulting in a +16% increase in properties viewed Vs non-map users.

  • Adding geographic context to the search meant buyers explored more areas, spending longer on the site and viewing more properties.

  • Introducing map search closed a major competitive gap, bringing Kyero’s search experience in line with other search portals.

Detail: busines and product impact

Approach and rationale


Research

All user research was conducted remotely. Existing users were recruited through Kyero’s annual buyer survey and interviewed on Zoom, and new/naive users were sourced and interviewed through usertesting.com test platform.

Affinity mapping from moderated useability testing - site feedback

Map label development from lo-fi, through engineering constraints and user testing.

Constraints and revisions

Unreleased: Map location information feature

What we couldn’t do

  • Adding additional, valuable location information to the map was considered but not implemented. It was beyond engineering capacity to add deeper location and lifestyle content - but would be valuable for users who use the map to explore and dream.

  • Build advanced map features in the first release because of limited engineering capacity. We had to focus on core map search, with features like saved areas and drawn searches pushed out in the road map.

  • Show exact property locations due to local regulations

Design exploration


Low-fidelity concepts

Created lo-fi wireframes to develop concepts and explore layout, including: map to index transitions, property pin representation and ways to communicate area-level (not exact) property locations.

Lo-fi to launch iteration

Incorporated stakeholder input and early usability testing to refine concepts before prototyping. Iteration continued post-launch, using live user data and feedback EG renaming “beta” to “feedback”, increasing understanding for older users.

Lo-fi sketches, wireframes and iteration examples

Lo-fis were useful for taking stakeholders on the design journey, from the beginning

Outcomes


  • Property views up +130%, from 6.1 to 14.04

  • Enquiries up +23%, from 1.8 to 2.22 per user

  • Bounce rate down -17%, from 27.41% to 22.6%

  • Session duration up +74%, from 10m41s to 18m41s

  • Insights from the first six weeks of the feature being live to all users.

By adding map-based exploration to search, users felt more confident expanding beyond fixed locations, leading to broader area discovery and improved engagement.

Introducing live property counts and clearer navigation cues reduced confusion, particularly for older users, enabling intuitive adoption without onboarding or increased friction.

Post-launch analysis showed map users viewed +16% more properties per session, validating that the map search improved user confidence to meet business goals.

Live design

Further outcome detail:


Final design

Reflections and skills


End-to-end ownership

Leading all the research, ideation and design gave me complete visibility over the feature, resulting in outcomes that balanced user needs, technical constraints and business goals.

Iterative validation

Multiple rounds of usability testing allowed me to de-risk assumptions early, validate interactions, and refine accessibility for an older user demographic.

What I would do differently

A key learning for future projects, especially those with new functionality, is to engage with engineering earlier to understand the software and design limitations. This helps make early concepts realistic, improves efficiency and reduces the need for repeated iteration during design and build.

Stakeholder and business influence

Pitching the opportunity supported by user insights meant aligned leadership, PM and engineering teams - which helped prioritise map search over other roadmap features. Lo-fi concepts and mid-fis were effective tools for taking stakeholders on the design journey and something I will repeat.

Skills demonstrated

  • Opportunity identification and prioritisation based on user research and market analysis

  • End-to-end user research, concept creation and lo to hi fidelity design

  • Product thinking with focus on user experience, business goals and positioning in competition

  • Stakeholder management and cross-functional collaboration with engineering, PM and commercial

  • Iterative design and decision-making informed by usability testing and live performance data

  • Designing for responsive performance, accessibility and older user demographics

  • Balancing technical constraints with user needs to deliver feasible solutions

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